Prism Converter
Professional Texture & Image Processor
folder_open Source
0 files selectedDrag & drop your images here
JPG, PNG, TGA supported
content_paste Input Mode
check_circle Output Format
JPG
Standard compression
PNG
Lossless transparency
TGA
Raw texture data
DDS
DDS BC2/DXT3 texture
aspect_ratio Resizing
Conversion History
Session conversion logs and status
Settings
Configure conversion preferences
General Preferences
JPEG Conversion Quality
Higher values maintain detail but create larger files
Auto-Download Finished Files
Downloads converted files immediately on completion
Pack into ZIP for batch conversions
Generates a single ZIP instead of downloading individual files
Support & Info
Documentation and details about client-side processing
Privacy & Processing Details
100% Client-Side: Prism Converter uses HTML5 File API and Canvas API to process your textures directly inside your browser. No files are uploaded to any server. Your privacy is fully guaranteed, and files never leave your computer.
Format Information:
- PNG: Lossless compression with alpha-channel support.
- JPG: Solid compression. Since JPG does not support alpha, transparent backgrounds will be automatically flattened onto solid white.
- TGA: Uncompressed or RLE compressed true-color textures. Used commonly in game asset pipelines.
- DDS BC2/DXT3: Uses block compression optimized for 3D engine texture streaming. Excellent for alpha-blended decals and textures. The compressor utilizes a fast min-max quantization algorithm.